About Find The Exit
Find The Exit is a retro-inspired, Doom-like shooter—except this time, it's packed with bubbles! Created for the 2025 Game Jam under the theme “Bubble”, the game challenges players to survive endless waves of enemies... with nothing but a humble bubble-based weapon.
If you're a fan of old-school shooters or just love quirky, retro-style games, this one is for you.
Breakdown
- Production Period: Developed over 4 days, from Thursday to Sunday afternoon.
- Camera system: Replicated the classic Doom-like camera feel by implementing the signature up-and-down bobbing movement during player motion.
- Level Design: Implemented procedural level generation to create an infinite labyrinth, inspired by 2-3 reference layouts. This was designed to prevent the player from feeling like they're looping through the same area.
- Combat system: The player is equipped with mid-range weapons, while enemies rely solely on melee combat. Despite that, they are challenging—levels were intentionally designed with tight corridors, encouraging players to shoot while retreating to survive.
Development Summary
Find the exit did not aim to create a deeply immersive or emotional experience—instead, we just wanted to have fun with the theme. During brainstorming, someone joked about using bubbles as weapons. That got us thinking: What if we fought enemies full of needles—like Pampa—but using fragile, bouncing bubbles? The contrast between Pampa's spiky nature and the soft, bursting quality of bubbles was so absurd, we instantly knew: "Yeah, let's do this".
Time was tight, so we worked fast and collaboratively. Like any game jam, it pushed us to make quick decisions, adapt rapidly, and maintain strong communication throughout the process. Everyone jumped in and contributed wherever needed.
My Contributions
- Developed weapon stats and shooting system
- Designed and implemented player stats
- Built UI and menus
- Created 2D sprites for in-game visuals
- Balanced gameplay and difficulty
- Conducted testing, bug fixing, and overall game feel polishing